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Medium Vermin |
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Hit Dice: |
2d8+4 (13 hp) |
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Initiative: |
+0 |
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Speed: |
30 ft. (6 squares) |
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Armor Class: |
16 (+6 natural), touch 10, flat-footed 16 |
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Base Attack/Grapple: |
+1/+2 |
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Attack: |
Bite +2 melee (1d4+1) |
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Full Attack: |
Bite +2 melee (1d4+1) |
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Space/Reach: |
5 ft./5 ft. |
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Special Attacks: |
Acid spray |
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Special Qualities: |
Darkvision 60 ft., vermin traits |
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Saves: |
Fort +5, Ref +0, Will +0 |
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Abilities: |
Str 13, Dex 10, Con 14, Int —, Wis 10, Cha 9 |
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Skills: |
— |
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Feats: |
— |
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Environment: |
Warm forests |
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Organization: |
Cluster (2–5) or click (6–11) |
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Challenge Rating: |
2 |
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Advancement: |
3–4 HD (Medium); 5–6 HD (Large) |
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Level Adjustment: |
— |
These creatures feed primarily on carrion and offal, gathering heaps of the stuff in which to build nests and lay eggs. A giant bombardier beetle is about 6 feet long. Giant bombardier beetles normally attack only to defend themselves, their nests, or their eggs.
Acid Spray (Ex): When attacked or disturbed, the creature can release a 10-foot cone of acidic vapor once per round. Those within the cone must succeed on a DC 13 Fortitude save or take 1d4+2 points of acid damage. The save DC is Constitution-based.