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Diminutive Animal |
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Hit Dice: |
1/4 d8 (1 hp) |
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Initiative: |
+2 |
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Speed: |
5 ft (1 square), fly 40 ft. (good) |
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Armor Class: |
16 (+4 size, +2 Dex), touch 16, flat-footed 14 |
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Base Attack/Grapple: |
+0/–17 |
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Attack: |
— |
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Full Attack: |
— |
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Space/Reach: |
1 ft./0 ft. |
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Special Attacks: |
— |
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Special Qualities: |
Blindsense 20 ft., low-light vision |
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Saves: |
Fort +2, Ref +4, Will +2 |
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Abilities: |
Str 1, Dex 15, Con 10, Int 2, Wis 14, Cha 4 |
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Skills: |
Hide +14, Listen +8*, Move Silently +6, Spot +8* |
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Feats: |
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Environment: |
Temperate deserts |
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Organization: |
Colony (10–40) or crowd (10–50) |
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Challenge Rating: |
1/10 |
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Advancement: |
— |
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Level Adjustment: |
— |
Bats are nocturnal flying mammals. The statistics presented here describe small, insectivorous bats.
Combat
Blindsense (Ex): A bat notices and locates creatures within 20 feet. Opponents still have 100% concealment against a creature with blindsense.
Skills: *A bat has a +4 racial bonus on Spot and Listen checks. These bonuses are lost if its blindsense is negated.